M.O.T.H.E.R. Social Platform for Business of Youths: exchanging feedbacks with young participants in LTT2

An important evaluation moment took place the last morning of M.O.T.H.E.R. Social Economic Forum, during which participants shared their feedbacks about M.O.T.H.E.R. Social Platform for Business of Youths.

All the 26 participants gathered for this outdoor meeting that started with a very interesting introduction about the story of M.O.T.H.E.R. project, the process that led to its planification, what were the ideas, needs and deep intentions that converged to create the structure of this project, in order to achieve the main objectives that were defined, according to selected targets’ needs. 

This passionate storytelling introduction made by Erika Gerardini from Jump Association (organiser of this Learning Teaching Training mobility) was useful to foster a common understanding of the context, structure, strategy and purpose of the project, involving also young participants who joined it recently.

In addition, this moment allowed young people who are new to European projects to learn more about the “behind the scenes” of this reality, going from the emerging needs and ideas until the definition of a shared strategy and the cooperation of partners during the planning and implementation phases.

Later on the group started to focus on the testing phase of
M.O.T.H.E.R. Social Platform for Business of Youths, sharing which were the training courses that each participant attended and what was their experience about the usability and effectiveness of the learning process.

Most feedback described the courses as useful and interesting, at the same time some participants shared that they would like to go deeper into the topics presented, and suggested adding more content, especially videos, to make the learning experience more playful and appealing, and also more tests.

About the structure of Prezi presentations, some of them were reported not to have an intuitive and good flow, highlighting the need to improve their structure; besides, another useful step would be to improve the mobile version, to make it easier to navigate.

Other important feedback collected about user experience were related to the structure of the actions needed to attend a training course; redundant steps were identified and also tips to make the tests’ functioning easier to understand.

Lastly, a precious added value of this evaluation moment was the possibility of a direct interaction between young participants, final users of the platform, and some of the creators of the training courses who were present, having the chance to speak in person for a fruitful and exciting exchange.

Here are the highlights of the day:

Written by
Alessia Simonetti – Jump Trainer

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